Leaders can also be militaristic, diplomatic, administrative or balanced. These units have unique look as they wear a deep (kingdom main color) shirt and a brown belt. Soon after a second village is established, a leader is chosen.
These kingdoms and villages are randomly assigned and name, and a color (Which they share). The color of a village and its buildings' roofs shows the village’s allegiance to a certain kingdom. Members of the Orc Race do not like humans. Humans live no longer than 130 years old without the Immortal trait. A average adult lasts until 50 years of age until their hair grows white and gain the Wise trait.
These units can now farm, build, fight and reproduce. The next stage is adulthood and it starts around a unit becoming 8 years old in game. Children always have the peaceful trait (naturally) and are usually slow and do not contribute to anything (so far), rendering them slightly useless unless they are afflicted with madness.Ĭhildren automatically become adults if turned into a MUSH or Zombie unit.
This continuous growth must be sustained by resources and food.Įvery humans life cycle starts as a child. The complexity of these villages increases as their culture grows. Like all other Humanoids, their buildings level up, with six tiers for houses and 3 tiers for town halls. Humans are a creature that falls under the “Civilized Creature” Classification. A Well Developed City with Tier 6 Buildings